Thursday, January 15, 2009

3D movie screens coming online slower than the movie industry projected

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While there have been a few prominent examples of blockbuster movies being shown in 3D movie theaters, the trickle is about to become a flood, the New York Times reports.

But even if the 3D movies are on the way, the number of theaters capable of displaying 3D films is lagging:

"It's starting to look like there will be a lot of disappointed producers unable to realize the upside of these 3-D investments," said Harold L. Vogel, a media analyst and the author of "Entertainment Industry Economics." Filming in 3-D adds about $15 million to production costs, he said, but can send profit soaring because of premium ticket pricing.

Only about 1,300 of North America's 40,000 or so movie screens support digital 3-D. (Imax adds 250.) Overseas, where films now generate up to 70 percent of their theatrical revenue, only a few hundred theaters can support the technology. It costs about $100,000 for each full upgrade.

Studios require about 3,000 screens in North America for most new releases. Popcorn movies like "Avatar" or "Monsters vs. Aliens," a 3-D entry from DreamWorks Animation, typically open on more than 4,000 screens.

"The crunch has everybody scrambling," said Chuck Viane, president for domestic distribution for Walt Disney Studios. "We had expected many more screens to be available by now, no doubt about it."

One barrier in the near term for 3D theaters is the cost, both to upgrade the screens and to buy a ticket to go see the films (the NYT story says tickets to 3D movies will go for as much as $25 each).

While the studios and theater chains are apparently hashing out agreements to split the upgrade costs, I think $25 movie tickets are going to be about as popular as bird flu.

Even in the best of economic times, $25 for a movie ticket borders on the larcenous unless the purchase includes free hot dog, popcorn and beverage, and all teenagers are automatically immobilized via tazer if they so much as whisper during the movie.

But cost aside, the 3D movie theater trend might be derailed before it even gets rolling, thanks to 3D television.

And, unlike 3D theaters, some of these 3D TVs won't require bulky glasses.

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Wednesday, January 14, 2009

Avatar pegged as 'game changer'

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James Cameron's last film, "Titanic," swept the Oscars and became the highest-grossing film in history. If that wasn't pressure enough, there is the belief among many in Hollywood Cameron's "Avatar," which opens in December 2009, represents a "game changer" for the industry.

For one thing, it is a bleeding-edge mixture of live-action, performance-capture and digital animation. It is also being produced and released in 3D. Yet while expectations are stratospheric, none but a few insiders have seen footage from the film, which remains

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At the tenplex, the year for 3D movies

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They first arrived in the '50s, accompanied by funny cardboard glasses, and they were a novelty the way hula hoops were a novelty, all the big talk one day and all but forgotten the next, the glasses, blue on one side, red on the other, tossed with the trash.

Deeply threatened by the arrival of television, Hollywood had bet big on 3D, and lost. Folks remembered the glasses. They forgot the movies.

Now, some 50 years later, 3D is back, this time with more solid expectations, and 2009 is the year they will be borne out. More than 15 major 3D movies will be released this year, including James Cameron’s much anticipated “Avatar,” after several years that saw a handful of releases.

“Starting from 2009, but stronger from 2010, 3-D will make a significant difference at the box office,” says David Hancock, head of film and cinema at Screen Digest, a London firm of media analysts.

Though movies have held up well this far into the recession, Hollywood needs a boost to keep growing its share of the entertainment dollar against rising competition. This time around, TV is but one of a slew of distractions.

Box office revenues finished out 2008 at near-record levels, down just 0.06 percent, to $9.616 billion compared to 2007’s record of $9.622 billion. But ticket sales were down 3.84 percent, according to box office tracker Exhibitor Relations.

The big Hollywood studios are looking to 3D to bring Americans back to the tenplex. The technology's big advantage is that is cannot be replicated by home entertainment systems.

“They are really banking on that to rally the industry over the next few years. They are hoping to throw in something that audiences haven’t seen before and can’t do with home entertainment,” says Jeff Bock, analyst at Exhibitor Relations.

So far, this second wave of 3D films has done well, with people paying a premium of $3 to $5 to at the box office. The big question is whether Americans will accept those higher ticket costs as the recession deepens. And will they support not one or two films a year but a whole slew of them?

Conventional wisdom says that people still go to the movies when things get tough but the fear is that they will cut back on the number they see.

One thing in the industry’s favor this year is a strong lineup of movies, and that promises another buoyant year for the box office. One forecaster sees revenue up 5 percent or 6 percent and ticket sales up marginally.

The big-name movies really kick off in March when “The Watchmen,” based on a classic graphic novel of the same name, hits the screens. While directed by Zack Snyder, who did “300,” the movie is considered risky for Warner Bros. because it's R-rated, which is unusual for a comic book adaptation.

“Monsters vs. Aliens,” a CGI movie with a cast including Seth Rogen and Reese Witherspoon, is also due out in March in a 3D version. It will air a 3D commercial during the Super Bowl.

In May, when the summer blockbusters really start coming out, there’s the comedy and action flick “Night at the Museum 2: Battle of the Smithsonian” and J.J. Abrams’ “Star Trek,” which tells the story leading up to the events portrayed in the TV series. There’s also Ron Howard’s “Angels and Demons,” based on a book by Dan Brown of “The Da Vinci Code,” and “X-Men Origins: Wolverine.”

Then later in the summer “Ice Age: Dawn of the Dinosaurs” arrives on screens in 3D. A sequel to the 2007 blockbuster “Transformers” also comes out that month, this one called “Transformers: Revenge of the Fallen.” Also out is the long-awaited “Harry Potter and the Half-Blood Prince,” which is expected to have some segments in 3-D.

And, of course, at the tail end of the year there’s Cameron’s 3D film “Avatar,” as well as another 3D movie, “A Christmas Carol,” directed by Robert Zemeckis.

“If you look at the slate of films, it is very strong. That is one positive thing,” says Bock. "They definitely have the material. Now it’s just will they have the audience."

***

Meanwhile, elsewhere in popcult, “Marley & Me” was at No. 1 at the box office over the weekend, bringing in $24.1 million. “Bedtime Stories” remained at No. 2 with $20.3 million in ticket sales.

In DVD rentals for the week ended Dec. 28, according to IMDb.com, “Burn After Reading” jumped from No. 11 to No. 1, followed by “Death Race.”

On iTunes this morning, Lady GaGa’s “Just Dance” was No. 1, followed by Beyonce’s “Single Ladies.”

And in books, Patricia Cornwell’s “Scarpetta” moved to No. 1 on The New York Times’ hardcover fiction best-sellers list for the week ended Dec. 27, although it fell out of the top 10 on USA Today’s book chart for the week ended Dec. 28.

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How Not to Make a 3D movie

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Since it debuted half a century ago, 3D cinema has mainly been a gimmick. To date, perhaps my favorite of the all these movies is a short horror film farce by the Three Stooges, because it fully embraces the silliness of 3D, using every gag imaginable, with no pretensions of it being an art form.

But 3D can be taken seriously if it’s done right, says Jon Landau, producer of the (admittedly somewhat hokey) blockbuster Titanic, who is now working with his director partner Jim Cameron on the live action 3D flick Avatar. He extolled the virtues of 3D at the Consumer Electronics Show during a press event in which Panasonic announced plans to bring 3D capabilities to its plasma TVs and Blu-ray players.

The trick to making a 3D film that isn't gimmicky, says Landau, is not to think too much about the 3D. "You have to be careful not to fall into the trap that the imagery would suggest to you, which is 'stay on me longer, look how real I am, stay on that shot,'" he explained. "It's like transferring from black-and-whit to color. Just because it's in color doesn’t mean I want to hang on the shot of the flower longer while the lead actor is talking."

In fact, all the editing for Avatar is being done on a 2D version of the film, which takes the perspective from the "left-eye" of the two-camera setup. Afterwards, the same edits are carried over to the right-eye video. "We fought to hold to the standard cinematic techniques," he said, following the same rules that make a good-looking 2D film rather than getting caught up in the 3D effects.

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New Photo: On The Set of James Cameron’s Avatar

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We’ve seen a few production photos from James Cameron’s Avatar thus far, but most of them consisted of Cameron and crew huddled behind monitors looking off into the distance at something we can only assume is cool. We can only assume, because we never see what exactly they’re looking at.

Well the New York Times has an interesting set photo which actually shows a bit more than the usual. Cameron is standing in a set which appears to be some kind of alien space craft (I could be totally wrong, and I’m sure someone who has actually read Cameron’s scriptment will correct me in the comments). Full photo after the jump.

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Saturday, January 10, 2009

Analyst: Imax more essential to movie studio plans

Watch TV on PC - 12,000 TV Channels and Movies Associated Press, 11.19.08, 10:29 AM EST
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Imax Corp.'s new five-movie deal with Walt Disney Co. indicates the large-screen format is becoming more essential to film studios' plans, an analyst said Wednesday.

Disney (nyse: DIS - news - people ) announced earlier Wednesday it will deliver five movies via Imax theaters beginning in November 2009 with the 3-D movie "A Christmas Carol," starring Jim Carrey.

Marla Backer of Soleil Securities Group Inc. said the Disney agreement, which follows a deal Imax signed with DreamWorks Animation SKG (nyse: DWA - news - people ) Inc., shows the studios understand they need to secure their spots with Imax before others do.

"With Disney, all of the major studios have recently released films or have upcoming titles on the Imax platform," she wrote in a client note.

A rise in popularity of 3-D movies is also helping Imax, Backer added, with two highly anticipated films, "Monsters vs. Aliens" and "Avatar," set to run on Imax screens next year.

Shares of Imax gained 19 cents, or 5.9 percent, to $3.40 in morning trading. Over the past year, the stock has traded between $2.70 and $8.28.

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Saturday, January 3, 2009

Virtual Guantanamo Bay creator speaks at UCSC

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Documentary filmmaker and self-described transmedia producer Nonny de la Pena spoke at UC Santa Cruz Wednesday about "Gone Gitmo," a virtual reality film project about Guantanamo Bay.

"Gone Gitmo" is a representation of Guantanamo Bay inside an online virtual world called Second Life. De la Pena, who also made a documentary film about Guantanamo Bay called "Unconstitutional" in 2004, worked with Peggy Weil, a visiting associate professor of cinematic arts at the University of Southern California, to build the virtual space in 2007.

"The real prison is completely inaccessible to all but a very few lawyers and NGOs," de la Pena said. "We wanted to build an accessible space, to increase the conversation."

Every Second Life user has an avatar, a 3-D graphic to represent him or herself. Ordinarily, a user has complete control over the avatar's movements. But as soon as your avatar dons its orange jumpsuit and enters the "Gone Gitmo" installation, de la Pena explained, that control is taken away.

The screen goes blank as a prison guard drops a black hood over your head, and you hear sounds taken from real Guantanamo Bay footage as you are taken to the prison in a military transport plane. When the hood is removed, your avatar finds itself kneeling in a small cage, which was based on photographs of Camp X-Ray where detainees were held.

"People find it disturbing," de la Pena said. "People have true physiological responses to their avatar."

At this point, de la Pena said, you regain control of your avatar, and can explore the facility. But you are constantly confronted on all sides, including the floor, with videos of real prisoners being led around the camp. The videos were released by the Department of Defense.

There is no torture chamber in "Gone Gitmo."

"We didn't want to trivialize that," de la Pena said.

Instead, there is a "contemplation chamber," where you can read and hear quotes from public figures who advocate closing Guantanamo Bay, poems written by detainees, and transcripts of interrogations.

Since only people who are signed up for Second Life can experience "Gone Gitmo," de la Pena worked with blogger Berhnard Drax to make a "machinima," a fusion of machines and cinema, report depicting the experience. Drax was recently given the "Every Human Has Rights" media award for the report, and will go to Paris in December for a ceremony celebrating the 60th anniversary of the Universal Declaration of Human Rights. "Gone Gitmo" has also been featured in publications like Vanity Fair, NewScientist and the Chronicle of Higher Education.

The talk was part of the Art, Technology, and Culture colloquium at UC Santa Cruz. The small audience consisted mainly of students and faculty from the university's digital arts and new media department, said department chair Sharon Daniel.

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